Post by Anna on Oct 12, 2012 22:01:52 GMT -5
skills
The skill system is a little bit longer than the S.P.E.C.I.A.L system, but it's all pretty easy. You start off with 15 points in each category. From there, you add the S.P.E.C.I.A.L. points relative to each perk, multiplied by two, and the amount of luck you have.. It may seem a little confusing, but it's all laid out for you in the code below.
Skills will effect your eligibility to go on certain quests, your ability to purchase certain items in the shop, and how successful you are in combat.
Once your skills are confirmed, the thread will be locked. You will then allocate your XP points upon leveling up in this thread.
For now, simply post a new thread with the following format:
[size=5][COLOR=98c18a][font=garamond] FIRST NAME HERE is skilled.[/font][/color][/size]
[blockquote][blockquote][blockquote]
[b]Barter: [/b] 15 + charisma x2 + luck
[b]Energy Weapons:[/b] 15 + perception x2 + luck
[b]Explosives:[/b] 15 + perception x2 + luck
[b]Guns:[/b] 15 + agility x2 + luck
[b]Lockpick:[/b] 15 + perception x2 + luck
[b]Medicine:[/b] 15 + intelligence x2 + luck
[b]Melee Weapons:[/b] 15 + strength x2 + luck
[b]Repair:[/b] 15 + intelligence x2 + luck
[b]Science:[/b] 15 + intelligence x2 + luck
[b]Sneak:[/b] 15 + agility x2 + luck
[b]Speech:[/b] 15 + charisma x2 + luck
[b]Survival:[/b] 15 + endurance x2 + luck
[b]Unarmed:[/b] 15 + strength x2 + luck
[/blockquote][/blockquote][/blockquote]
Any questions may be brought up in the cbox or pmed to a staff member.