Anna
Administrator
Rocker Monster.[M:-480]
friendly neighborhood bass lover.
Posts: 12
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Post by Anna on Oct 13, 2012 12:38:10 GMT -5
starter gear
Upon making a character, you can pick from anything of the starter gear below. Note that this does not include clothing (except for high tech armor, which can be purchased if your character is not a member of a faction that uses such armor) or medicine or food. Pick what you'd like from below, and post a new thread with your character's equipment HERE.
You can start with two regular firearms, one energy weapon, two melee weapons and four explosives. You may also start with one character-related weapon of your choice as long as it's reasonable. For example, Tommy is a sniper with the NCR so he is allowed to start off with a sniper rifle.
Faction members start with default faction armor. Ex, Brotherhood members have power armor, Followers members have lab coats.
Use the following code when posting your inventory thread.
[size=5][COLOR=98c18a][font=garamond] FIRST NAME HERE'S inventory[/font][/color][/size] [blockquote][blockquote][blockquote] [size=1][u][size=2]Firearms[/size][/u] WEAPON x #amount [u][size=2]Energy Weapons[/size][/u] WEAPON x #amount [u][size=2]Melee Weapons[/size][/u] WEAPON x #amount [u][size=2]Explosives[/size][/u] WEAPON x #amount [u][size=2]Armor[/size][/u][/size] GEAR x #amount [/blockquote][/blockquote][/blockquote]
Any questions may be brought up in the cbox or pmed to a staff member.
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Anna
Administrator
Rocker Monster.[M:-480]
friendly neighborhood bass lover.
Posts: 12
|
Post by Anna on Oct 13, 2012 12:59:39 GMT -5
the list
Firearms
.357 magnum revolver | Guns:0 Strength:3 | 9mm pistol | Guns:0 Strength:2 | Silenced .22 pistol | Guns:0 Strength:2 | BB gun | Guns: 0 Strength:2 | Varmint Rifle | Guns:0 Strength:3 | Sturdy caravan shotgun | Guns:0 Strength: 3 | Single shotgun | Guns: 0 Strength:5 |
Energy Weapons
Flare gun | Energy weapons:0 Strength:3 | Laser pistol | Energy weapons:0 Strength:1 | Compliance regulator | Energy weapons:0 Strength:1 | Plasma pistol | Energy Weapons:0 Strength:2 | Recharger rifle | Energy weapons:0 Strength:5 |
Melee Weapons
Cleaver | Melee:0 Strength:2 | Knife | Melee:0 Strength:1 | Pool cue | Melee:0 Strength:2 | Police baton | Melee:0 Strength:1 | Rolling pin | Melee:0 Strength:2 | Shovel | Melee:0 Strength:3 | Tire Iron | Melee:0 Strength:3 | Throwing knive | Melee:0 Strength:1 | Boxing gloves | Melee:0 Strength:1 |
Explosives
Long-fuse dynamite | Explosives:0 Strength:1 | Bottlecap mine | Explosives:0 Strength:1 | Powder charge | Explosives:0 Strength:1 |
Any questions may be brought up in the cbox or pmed to a staff member.
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